sflayer
index
filt/imag/Mlayer.c
Ray tracing in a layered medium.
Synopsis
sflayer < curv.rsf vel= type= s0= s1= twod=n dip= crv=
Parameters
string
crv=
string
dip=
float
s0=
first point
float
s1=
last point
bool
twod=n
[y/n]
2-D or 2.5-D
strings
type=
type of velocity ('c': constant [default],
's': linear sloth, 'v': linear velocity) [nv]
floats
vel=
velocity [nv]