b'\n \n \n
 
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sfpveltran3 (4.0)
index
system/seismic/Mpveltran3.c
\n Slope-based tau-p 3D velocity transform for elliptical anisotropy.\n

\n \n \n \n \n \n
 
\n Synopsis
       sfpveltran3 < input.rsf > velx.rsf vely=vely.rsf velxy=velxy.rsf cmp=cmp.rsf dipx=dipx.rsf dipy=dipy.rsf dipxy=dipxy.rsf map=n interval=n nvx= vx0= dvx= nvy=nvx vy0=vx0 dvy=dvx nvxy=101 vxy0=-0.1 dvxy=0.1 nw=4
* The program returns the squared velocity vx,vy,vxy spectra or maps
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\n Parameters
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string cmp=
\tauxiliary input file name
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string dipx=
\tauxiliary input file name
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string dipxy=
\tauxiliary input file name
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string dipy=
\tauxiliary input file name
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float dvx=
\tvx squared velocity sampling
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float dvxy=0.1
\tvxy velocity sampling
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float dvy=dvx
\tvy squared velocity sampling
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bool interval=n [y/n]
\tinterval values by 3D stripping equations
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bool map=n [y/n]
\toutput maps instead of coherency panels
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int nvx=
\tnumber of vx squared velocities
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int nvxy=101
\tnumber of vxy velocities
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int nvy=nvx
\tnumber of vy squared velocities
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int nw=4
\tinterpolator size (2,3,4,6,8)
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file velxy=
\tauxiliary output file name
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file vely=
\tauxiliary output file name
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float vx0=
\tvx squared velocity origin
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float vxy0=-0.1
\tvxy velocity origin
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float vy0=vx0
\tvy squared velocity origin
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\n \n
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